• If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.



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Types of social software

Email CC: -- basic, first generation Web 1.0 application


Instant messaging -- one-to-one; communicate with another person over a network; AOL Instant Messenger; Yahoo! Messenger, SMS


Internet Relay Chat -- one-to-many/many-to-many; virtual meeting rooms; chat rooms


Internet Forums -- one-to-many/many-to-many; bulletin boards, discussion board; news groups, listservs, Yahoo! Groups


Blogs or Weblogs -- one-to-many/many-to-many; online journals, trackback; Blogger, EduBlogs, Elgg


Wikis -- one-to-many/many-to-many; online database; quick; open editing; Wikipedia, PSU Wiki Portal


Social Network Services -- one-to-many/many-to-many; allow people to come together online around shared interests or causes; Friendster, Classmates, Orkut


Social Guides -- one-to-many/many-to-many; recommending places to visit in the real world such as coffee shops, restaurants, and wifi hotspots; one-to-many; Cafe Spot, Tagzania


Social Bookmarking -- one-to-many; Some web sites allow users to post their list of favorite websites for others to search and view. This alloows people to meet or link to others with whom they share a common interest; del.icio.us, furl, blinklist, Tagcloud


Social Citations -- one-to-many; post a citation for an article found on the internet; CiteULike


Social Libraries -- one-to-many/many-to-many; allows visitors to keep track of their collectibles; users can share their collections and recommendations are generated based on the ratings; Discogs, Bibliophil


Social Shopping Applications -- one-to-many/many-to-many; users provide product recommendations and reviews; Swagroll, Stylefeeder


Peer-to-Peer Social Networks -- one-to-many/many-to-many; allow users to share blogs, files (e.g., music, photographs) and instant messages; Imeem, Qnext


Collaborative Real-Time Editing -- one-with-many; collaborative editing of a text or media file by different users on a network; SubEthaEdit, Writely


Virtual Worlds and Massively-Multiplayer Online Games -- one-to-many; many-to-many; places where it is possible to meet and interact with other people in a world that looks somewhat like reality; Second Life, Active Worlds, World of Warcraft



This list is based on the reference found in Wikipedia under Social Software

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Social Software ReFerences |

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